![]() When I'm making a brand new deck sometimes I have several cards and I don't know which ones I really want. One note though, there *is* one time when I commonly have extra cards in my deck. A couple cards over is no big deal but try not to go over that. So as a rule of thumb for beginners, try to keep it close to that level. The fewer cards are in a deck, the more reliable it is, meaning more consistent odds of when you'll get the cards you're looking for. There is no maximum size, but you generally want to stay very close to 50. It may not be tournament caliber, but it will basically make sense and you'll find that the quality of the decks you create will improve over time and you only need to know a few basics to get started.Ī legal deck in Call of Cthulhu consists of at least 50 cards, with no more than 3 copies of any given card. How do you integrate these cards with what you already had? How do you know which ones to select to end up with a playable deck? That's the goal of this article - to get you to that level of understanding where you can construct a playable deck. The instructions for this are included, so hopefully nobody gets lost on the way to making their first decks.īut let's say you like the game, and you want to pick up more cards? Now you're on your own, without instructions. However, the cards have been chosen so that you can just put any two factions together, add a few Neutrals, and end up with a deck. The Call of Cthulhu Core set comes with the cards much the same way, the decks aren't assembled yet. I don't want you to have that kind of experience. I had no prior experience in any CCG before (LCGs hadn't been invented yet), no basis to understand how to take a collection of loose cards and assemble them into a reasonable deck of any kind. Needless to say, this was very intimidating. They were all in a single cardboard box together with all the cards sorted by type, faction, etc. ![]() Well, when my package arrived, the starters were not in their original packages. I liked the samurai setting and wanted to try it out, although I didn't know much else about the game. Here, OP seemed to realize pretty quickly that they probably should not use the word, and seemed upset about the use-then folks continued to drive the point home, in a manner that borders on either bullying or trying to shoehorn in a "defense" of OP that was neither asked for nor in line with OP's clear realization that they made a mistake.Įveryone involved here should be more mindful of their words moving forward-not just the OP.Years ago, I traded some boardgame I no longer remember for a set of starter decks for Legend of the Five Rings (Diamond Edition). This is a clear situation where education is warranted-the offense of the word has not quite been realized by the general population-rather than just ganging up on someone. However, it also is a word that has been used in modern parlance for years and years, and changes in how we view language do not happen overnight. I do a lot of work in the field of mental health and know that the word in question is rather hurtful given its historical use. However, I will take a moment to point out something. Locking this thread at the request of the OP. C a e r w y n on Brewing in a toxic meta 1 hour ago
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